Analyze and discuss Interface and user experience of a video game.

Students will have to put into practice the use of heuristics for the analysis of the interface of a commercial video game chosen freely.

While applying the heuristics, they should do the analysis of the interface elements and their quality using the language learned cumulatively in the previous practices.

Pick an interesting game.
Play it long enough to understand its interface.
Do an analysis according to heuristics:
You must use part or all of the heuristics that you will find in the article “Game usability heuristics (play) for evaluating and designing better games: The next iteration (2009)” by Heather Desurvire and Charlotte Wiberg, in the resources

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