Process of Users education using the examples of different interfaces types

Field :uf/ui design
The main idea is to study the process of teaching a user with a different type of interface from a design point of view.

It is essential to reflect on the example of different types of interaction
– 1 device controlled interaction as an example, the first computer mouse – for training the user, there was a printed manual
-2 touch-based interaction as an example of skeuomorphism in the first smartphones in
-3 touchless interaction as an example of interactive learning (game)

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