You are part of an innovative design firm tasked to prototype a cradle to grave learning space or system build to address the needs of the 4th revolution. The challenge is to create a low fidelity prototype in a week that embodies at least 2-3 of the following seven concepts of what schools need to consider to prepare students for the future.
OPTION: Individual or GROUP Challenge
For this challenge, you have the option of submitting your prototype as an individual or as a group.
Option One (individual): If you choose to do the assignment individually, you do not need to do anything! You will submit the challenge in Canvas the same you’ve submitted previous challenges.
Option Two (group): Groups will be self-organized. You can reach out to classmates, assemble the group and decide how you will plan your prototype. NOTE: The instructors will not facilitate this process or mediate any issues related to the contributions (or lack thereof) of group members – this is a 100% self-organizing group process!
The only option for the group assignment is to construct it, collaboratively, in a digital space. (Minecraft, or a different multi-user platform of your choice)
One member of the group must email both instructors with the group names and we will create your group in Canvas.
In the narration of your prototype, let us know (briefly) how each member collaborated on the design.
There are two parts to this challenge:
The first part is the creation of a low-fidelity prototype of a school or specific learning space designed for the future. The challenge is to incorporate 2-3 of the design considerations you learned about in this module.
The second part of the challenge is the presentation. The idea is to use the presentation to talk us through how the design will prepare future students for the 4.0 revolution.
The idea is to have some fun in your creation. If you are a builder and have kids, use blocks, Legos, incorporate them into the design process! Perhaps you a past or current Minecrafter – you can build your design in Minecraft and virtually take us through it as you take a short video of your school on your phone.
Part I: Low-fidelity prototype/model of a school of the future. (50 points)
Design Options:
1. You can create a prototype of a school with different areas, building, outside space… OR you can focus on creating one learning space, for example, a learning garden, a makers space shared with the community, or VR interactive game room, a map of a community space …
2. Select the “material” you will use to construct your school or distinct learning space.
If you want to create a physical prototype of the “building” ~ you could use cardboard, household materials, Legos, blocks, and any other random building materials you find.
For a digital prototype ~ you may love to design in Minecraft. It is up to you!
The prototype does not have to be extensive, but it does need to demonstrate your concept and meet the seven concepts (listed below) of what schools need to consider to prepare students for the future.
Upload pictures and/or video of your design.
Part II: Presentation (50 points)
Create a presentation of your model. This is where you present how your model fits 2-3 design considerations listed below. You can create a PowerPoint, video, poster, Word doc. or audio clip. This will be a second upload. Your presentation should be the equivalent of 5-7 slides, or about 90 seconds long.
The Seven Concepts: What schools need to consider to prepare students for the future:
1. Redefine the purpose of education
2. Improve STEM education
3. Develop human potential
4. Adapt to lifelong learning models
5. Incorporate Maker spaces
6. Develop international mindfulness
7. Redefine higher education
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