Discuss the effect of playing online games on the interpersonal relationships of NHL Stenden University students.* I need the writer to analyse the results of the frequency tables. Keep it simple and informative WITHOUT explaining what the results actually mean.. for example.. if 15.7% agree that playing online games make them feel lonely and 3% disagree, do not explain the reason for that and do not give conclusions..*191 participants from NHL Stenden uni students answered all questions of the survey.* 6 questions are related to the positive effects of playing games and 6 related to negative effects of playing games.
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