Graphics and Virtualization Lessons Learned Reflection

Write a 2- to 3-page summary that outlines the lessons you have learned in this course.
Reflect on how these lessons can be applied to a real-world problem or to specific real applications.
Lessons Learned:

Graphics Programming with WebGL
Primitives and Attributes
Physical Input Devices
Geometric objects and transformations
Lightning and shading related to reflection & vector computations
Buffers and Texture Generation
Rasterization Concepts

This assignment is basically a two page overview on these concepts, what they are, how they work, how they are used, and how they can be applied to real world scenarios.

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